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#101 Aug 31, 2008 2:33 PM
- Kazoobie64
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Re: For wich console you'll get it?
It is. Even in the Gamecube era it had better graphics capibility than the PS2.
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#102 Aug 31, 2008 4:24 PM
- PYROX
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Re: For wich console you'll get it?
It is. Even in the Gamecube era it had better graphics capibility than the PS2.
Lolz, I was searching my question on Google
and you're right, Wii, Gamecube DOES have better graphic quality than PS2....
Wow....never thought about that..0_o
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#103 Aug 31, 2008 6:24 PM
- Spyro_Fan_Forever
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Re: For wich console you'll get it?
As long as the graphics look good on the PS2 I'm sticking with it.
винт это. винт все это и оставь меня.
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#104 Sep 01, 2008 4:56 AM
- Neotyguy40
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Re: For wich console you'll get it?
I still don't see why people say the Wii has bad graphics...
I loaded up one of my games on the Wii, and I was able to render 18 different scenes, with 3 shaded effects, while loading 200 textured meshes in each with 5,000 polygons each. I also used 2 sets of dynamic lighting. It took less then 20 seconds to load, and there was NO lag at all...
In english: Think 5 Halo 3 levels.
You see? People don't understand a limit until they try it for themselves...
Sure, the PS3 and Xbox could load twice that much, but you would barely notice the difference.
We have almost hit the highest point in graphics rendering... I would give about 3-4 more console generations before we will stop noticing any difference between those.
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#105 Sep 03, 2008 9:07 PM
- cynder3000
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Re: For wich console you'll get it?
im getin it for wii cause its gona have bigger levels and better graphics for wii
I love cynder and i think spyros supposed to be a game thats fun and humorus and then siera turned it into a realy hard fantasy game
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#106 Sep 04, 2008 9:47 AM
- DragonspiritPT
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Re: For wich console you'll get it?
Will get for PS3, when it becomes Platinum (Greatest Hits). It's just Singleplayer, so I'll wait for the price cut.
Oh guys, Wii is a next gen console, indeed, but it's hardware it's like... 2 GameCubes in 1.
Wii can't handle the current UE3 Engine, Mark Rein said it...
The Wii is a very good console for it's price, but it could never do something like Killzone 2.
I don't bash anyone just for not having a X360/Wii/PS3, everyone gets what they can, what do matters is if you get the game.
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#107 Sep 04, 2008 2:32 PM
- dragon protector x
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Re: For wich console you'll get it?
I resently Pre Ordered it on Amazon.com for the PS3.
I am a starting artist and video editor.
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#108 Sep 04, 2008 7:11 PM
- Neotyguy40
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Re: For wich console you'll get it?
Will get for PS3, when it becomes Platinum (Greatest Hits). It's just Singleplayer, so I'll wait for the price cut.
Oh guys, Wii is a next gen console, indeed, but it's hardware it's like... 2 GameCubes in 1.
Wii can't handle the current UE3 Engine, Mark Rein said it...
The Wii is a very good console for it's price, but it could never do something like Killzone 2.
I don't bash anyone just for not having a X360/Wii/PS3, everyone gets what they can, what do matters is if you get the game.
The UE3 engine takes hardware to the limit, and is very poor considering that other game engines like Unity and TGEA can load things like 2 Killzones levels on the Wii...
Example: TGEA has a material system called "Pixel Shader 3.0", and it has a feature called "Relief Mapping" which can make games have a 3d look without using any extra polygons. For UE3, it would take 500,000 polygons to load one side that TGEA could load with 1... That is a HUGE difference.
Unity may not have as good of a shading engine as TGEA or UE3, but it has a coding language that can speed up graphics hardware.
TGEA also has ATLAS terrain (which I hope a Spyro version will be implemented in DotD), and ATLAS let's the game have a unlimitedly amount of environments. It works by storing a section of a level in the hardrive, and once it comes into view, it loads it up while leaving the terrain far away still in the hardrive. To get UE3 to load terrain like that would take a HUGE graphics card.
UE3 may have a good shading system and everything, but they have crude methods to release more advanced ones while other game engines can release them better (even if it is a bit harder).
Wii can hold alot of high intensive graphics, it's just that nobody has tried some more advanced techniques to release them...
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#109 Sep 05, 2008 10:48 PM
- DragonspiritPT
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Re: For wich console you'll get it?
IMO... UE3 sucks. I have R6V2 and omg it sucks, I just like the water and reflexes. Dunno if that's possible with the Wii... a 243Mhz GPU couldn't handle Killzone 2.
Check this out: http://talkplaystation.com/wp-content/u … -08_01.jpg
PS3 is SOOOO powerful, I want devs to make it sue!
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#110 Sep 07, 2008 3:52 PM
- fxdragon
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Re: For wich console you'll get it?
Hm, the Wii screenshots definitely look better than PS2 is capable of. Maybe they took Wii as the baseline for next gen, and only upped the texture and screen resolution for PS3 and Xbox 360, and perhaps added some effects. That means that the game should be pretty much identical between PS3 and Xbox 360.
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#111 Oct 01, 2008 2:12 AM
- Spyro.
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Re: For wich console you'll get it?
My only GIANT concern is how much difference there will be between the PS3 and PS2 version. I cannot afford a PS3, hence I am hoping quite
terribly that the graphics seen in screenshots and what not are not much
of a difference than what the PS2 version's will be like. ):
As long as Spyro keeps that bigger structure model and that I can still fly t's all good.
props to the dude from DA.
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#112 Oct 01, 2008 7:18 PM
- Neotyguy40
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Re: For wich console you'll get it?
My only GIANT concern is how much difference there will be between the PS3 and PS2 version. I cannot afford a PS3, hence I am hoping quite
terribly that the graphics seen in screenshots and what not are not much
of a difference than what the PS2 version's will be like. ):
As long as Spyro keeps that bigger structure model and that I can still fly t's all good.
In this game:
Wii graphics = PS2 graphics
Xbox graphics = PS3 graphics
Here is a random WII screenshot which will be the same on the PS2:
http://www.videogameszone.de/?menu=brow … e=1&order=
Don't worry, the Wii/PS2 graphics look just as good as the Xbox/PS3 graphics. I am wondering if there is even a difference between the graphics now.
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#113 Oct 01, 2008 11:04 PM
- Spyro.
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Re: For wich console you'll get it?
Spyro. wrote:My only GIANT concern is how much difference there will be between the PS3 and PS2 version. I cannot afford a PS3, hence I am hoping quite
terribly that the graphics seen in screenshots and what not are not much
of a difference than what the PS2 version's will be like. ):
As long as Spyro keeps that bigger structure model and that I can still fly t's all good.In this game:
Wii graphics = PS2 graphics
Xbox graphics = PS3 graphicsHere is a random WII screenshot which will be the same on the PS2:
http://www.videogameszone.de/?menu=brow … e=1&order=
Don't worry, the Wii/PS2 graphics look just as good as the Xbox/PS3 graphics. I am wondering if there is even a difference between the graphics now.
Ah, thanks man, it's a relief to know that.
props to the dude from DA.
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#114 Oct 03, 2008 12:20 PM
- gitgud101
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Re: For wich console you'll get it?
I have to get it on PS2 or comit suicide. By the way, how do I get an Avatar?
Admins, PLEASE deactivate this account or something. Got a lot of old crap on here I want gone.
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#115 Oct 03, 2008 12:32 PM
- Stormy
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Re: For wich console you'll get it?
[sub]Site-related questions go here. But since you asked, just go to your profile and scroll all the way down. You can upload your own avatar, give the URL for one, or choose one of the premades.
Anyways, if I buy it, it'll be on PS2, since I'm assuming they're not going to release a GameCube version. =P[/sub]
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#116 Oct 03, 2008 1:23 PM
- Spyro_Fan_Forever
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Re: For wich console you'll get it?
Yay! Now I feel a lot better knowing the Ps2 graphics will be like the Wii.
винт это. винт все это и оставь меня.
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