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#1 Oct 04, 2008 3:28 AM

Aura24
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Gamepro Preview of DotD

A brief video of DotD by Gamepro. In another different language again, if you listen closely you can Spyro or Sparx's voice, then Cynder's in another language.

http://www.youtube.com/watch?v=yR_kz1IsB7M


wSeD.gif

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#2 Oct 04, 2008 4:29 AM

thrae
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Re: Gamepro Preview of DotD

It was in french. I don't speak much of it, but it said something about " The game producers worked very hard on this. We hope you like it." I know I will. It's going to be awsome. smile  wink  smile  wink  wink


Oh and It was AWSOME!!!!!!!!!!!!!!!!!!


HwLD.gif Bt2e.gif

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#3 Oct 04, 2008 5:27 AM

shade105
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Re: Gamepro Preview of DotD

OMG this makes me more hyped up for the game, omg i love the envoriment of thoes plains, they drive me crazy to be in them.... the music sounds sweet so far.... wow im up for it....

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#4 Oct 04, 2008 7:23 AM

Daxter
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Re: Gamepro Preview of DotD

Ok, here is the original Text he says, i don´t have the time to translate it now. But i will do that a bit later this day.

Kürzlich durften wir uns hier in der Redaktion eine Aktuelle Vorschauversion von TloS DotD auf der X-Box 360 anschauen und auch selbst hand anlegen.
Für einen Grönenden Abschluß der LoS Trillogy soll nach einem eher mäsigen 2ten Teil ein neuer Entwickler sorgen. Mit Entranges Libelleues wurde der auch ganz schnell gefunden. Das Spiel solte mehr in Richtung des Originals gehen und genau das scheint auch zu gelingen.Aber dazu später mehr, ihr spielt den Lila Drachen Spyro mit dem ihr durch Bunte aber auch dunkle orte hüpft, fliegt klettert und kämpft. Auch die in Mode gekommenen quiktime Events machen vor Spyro keinen halt. Drachendame Cynder Spyro´s ehemalige Erzfeindin, steht euch bei der Mission die Welt nun endgültig vom bösen Dark Master zu erlösen stehts zur seite, begleitet Spyro auf Schritt und Trit und lässt sich auf Knopfdruck sogar steuern, wenn ihr wollt auch jederzeit von einem Freund übernehmen. Spyro kann auch nun wie man es von einem Drachen erwarten kann fliegen,das ist ja wunderbar, dan kann ich ja Levels ganz schnell überfliegen. Denkste, systematischer auf, ab oder Gegenwind sorgt dafür, das ihr eben genau das nicht tut. Wo ihr ein rätsel lösen sollt müßt ihr das auch Brav tun.  Beide Feuerspeier wurden mit jeweils 3 Fähigkeiten ausgestattet. Spyro nutzt Traditionellerweise seine Flammkünste,schießt Blitze und spuckt Eiskristalle, während Cynder Gift, einen Schattenangriff und Windböhen austeilen kann. Diese Spezialfähigkeiten nutzt ihr im Kampf gegen eure Gegner oder auch in diversen Rätseln, wen es etwa darum geht eine tonempfindliche Tür zu öffnen pustet ihr mit Cynders kräfte in ein tuberartiges Instrument und öffnet damit die Pforten. Unterwegs sammelt ihr blaue Kristalle ein,habt ihr genug gesammelt könnt ihr die Fähigkeiten eurer Drachen upgraden, also etwa den Feuerangriff von Spyro verbessern. Des weiteren sammelt ihr im Spielverlauf Gegenstännde wie etwa Rüstungen und so wieiter. Neben den Spezial Attaken ist natürlich das ganz normale Kampfsystem nicht zu vergessen, ihr führt leichte und harte Schläge aus und kombiniert diese mit der Greif oder Sprungtaste. Da kommen Teilwiese ganz heftige Schleuderattaken dabei raus. Damit sind dan eure Gegner auch ganz gut bedient. Um nochmal zum Theme Ursprung zurückzukommen, DotD ist wieder etwas bunter und fröhlicher als die vorangeganngenen Teile, was ein klarer Pluspunkt ist. Auserdem schauts echt super aus und steuern tuht sichs auch prima. auch die Synchronstimmen und der Soundtrack ist toll. Allerdings gibts auch ein paar Kleinigkeiten zu meckern. Erstens sind die Quik time events ganz klar Geschmackssache und zweitens die Kamera, die lässt sich in manch wichtiger Situation nur sehr eingeschränkt drehen. Aber daran kann ja noch etwas gefeilt werden. Jedenfalls wird uns mit Spyro DotD voraussichtlich ein toller Abschluß der trillogy erwarten.


Here is the translated Text ( sorry if i wrote something wrong)!:

Recently we were allowed to take a look at the current Preview Version from Spyro: Dawn of the Dragon at the X-Box 360 and also could take our hands on it. For a crowning conclusion of the legend of spyro trillogy should after a almost moderate second part a new Developer take care of this. With Entranges Libelleues would he found very fast. The Game should be go more in the direktion of the Original and exactly this seems also to succeed. But later more about this, you play the purple Dragon Spyro and with him you have to jump, fly, climb and fight through colorful but also  dark places. Also the in fashion coming quik time Events make no stop for Spyro. Dragonlady Cynder, Spyro´s ex-archenemy is always beside you to finaly free the world from the Dark Master, she accompany Spyro on every step and can be played at the touch of a Button. If you like also everytime of a friend. Spyro can also finaly fly, like we expect that from a Dragon. Awesome, than i can overfly some Levels very fast! You think so, systematic up down and head wind take care that you just not do that. Where you have to undo a puzzle, you have good to do that. Both Firespiters are equiped with 3 Abilitys, Spyro use traditonal his firearts, shoot Lightnings and spit Icecrystals, during Cynder can distribute Poison, shadow attacks and Wind. This special Abilitys did you use to fight your enemys or in some different puzzles. If it goes to open a soundsensitive door you have to blow with Cynders power in a tubelike Instrument and open the door. On the way you collect Blue Crystals, have you enough of them can you upgrade the Abilitys of your Dragons, for example to improve your firebreath. You also collect some things like Armor at the Gamecourse. Beside the special Attacks is the normal fightsystem not to forget, you make some soft and hard punches and combine them with the grab or jump Button. Then can comes out some fierce slingattacks and your Enemys should be busy with that for a while. And now to come to the topic origin again. Dawn of the Dragon is more color and cheerful as the last both Games. What a clear plus point is. Beside that it looks really awesome and the controlls are great too, also the voices and the soundtrack are pretty good. But it gives a bit to bleat. The first are the quik time events, they are definately not everyones taste and the second point is the Camera. You can´t adjust her right at much important situations. But at this can be worked a bit. In any case we can expect a great conclusion of the Legend of Spyro trillogy!

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#5 Oct 04, 2008 7:46 AM

PYROX
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Re: Gamepro Preview of DotD

LOlz I can understand a little bit,
because it's almost dutch XD

Edit:  and again, I see no electric collar around Cynder and Spyro's neck that keeps them together.

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#6 Oct 04, 2008 7:58 AM

domino
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Re: Gamepro Preview of DotD

What language is that? I might be able to get it translated

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#7 Oct 04, 2008 8:22 AM

Daxter
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Re: Gamepro Preview of DotD

It´s German, but you can´t really translate it with a Program! Programs only have regular words and translate them wordly most times. So some things with the Grammer can be very wrong.You also have some words in the Text that no Program knows because it´s colloquial speach here.

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#8 Oct 04, 2008 8:41 AM

domino
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Re: Gamepro Preview of DotD

It doesnt make mutch sense but you can pick out some things:

Recently we were allowed to look at ourselves in the editorship a current preview version here by TloS DotD on the X-box 360 and put on also even hand. For a Grönenden conclusion the lots Trillogy is to provide after a rather mäsigen 2ten part a new developer. With Entranges Libelleues one found also completely fast. The play should go to more toward the original and seems exact to also succeed. But in addition later more, it plays the purple kite Spyro with it by multicolored ones in addition, darkens locates hops, flies climbs and fights. Also the quiktime Events come into mode does not make a stop before Spyro. Kite lady Cynder Spyro´s former ore enemy, stands for you with the mission the world now finally from the bad Dark master to release stehts to the side, accompanies Spyro on step and Trit and lets themselves on *bleep* be even steered, even if want to take over you at any time from a friend. Spyro can expect also now like one it from a kite can fly, that is marvelous, dan can I levels completely fast fly over. Denkste, more systematically up, off or head wind provides for which does not do its evenly exactly that. Where it a mystery to solve are must to her also the good do. Both Feuerspeier were equipped with in each case 3 abilities. Spyro uses traditionally its flaming arts, shoots lightnings and spits ice crystals, during Cynder poison, a shade attack and Windböhen to out-divide can. You use these special abilities in the fight against your opponents or also in various mysteries, whom it concerns about a clay-sensitive door to open blows to it with Cynders of forces into a tuberartiges instrument and opens thereby the gates. On the way you collect blue crystals, have it enough collected can it the abilities of your kites upgraden, thus for instance the fire attack of Spyro improve. The moreover you collect in the play process Gegenstännde as for instance arms and so more wieiter. Beside specially the Attaken naturally the completely normal combat system is not to be forgotten, it implements light and hard impacts and combines these with seizes or to jump key. There partial meadow completely violent Schleuderattaken comes thereby raus. Thus dan your opponents are also completely well served. In order to return again to the Theme origin, DotD is again somewhat more multicolored and merrier than the vorangeganngenen parts, which a clear plus is. Auserdem looks genuinly super out and steers tuht sichs also prima. also the synchronous voices and that soundtrack is mad. However ' s gives also a few little things too meckern. First of all the Quik is time events completely clearly matter of taste and secondly the camera, which leave themselves in some important situation only very reduced to turn. But to it some more can be filed. Anyhow us with Spyro DotD a mad conclusion trillogy will presumably expect

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#9 Oct 04, 2008 2:40 PM

Spyro_Fan_Forever
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Re: Gamepro Preview of DotD

I didn't have my sound turned up but what another awesome video!  big_smile
I'd wanna get rid of the bad guys quickly so I can just enjoy the beautiful plains of Avalar!


винт это. винт все это и оставь меня.

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#10 Oct 04, 2008 5:12 PM

Kat
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Re: Gamepro Preview of DotD

PYROX wrote:

LOlz I can understand a little bit,
because it's almost dutch XD

Edit:  and again, I see no electric collar around Cynder and Spyro's neck that keeps them together.

They're invisible most of the time. They usually flash into visibilty during co-op mode; the collars are with you through the entire game, I believe, and generally show when you're trying to split up with your pal. They're in a couple screenshots from what I remember.
(I would have also liked the option to play without another dragon following me around all the time, since I don't have any Spyro buddies, but I'm plenty happy as it is. XD)

Nice preview, the music at the end was beautiful.

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#11 Oct 06, 2008 9:41 PM

Aura24
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Re: Gamepro Preview of DotD

Here's the high quality version of the video:

http://www.youtube.com/watch?v=yR_kz1IsB7M


wSeD.gif

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