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#1 May 15, 2010 5:44 AM

Hurricos_McBreixo
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Spyro 4: The Amaranth Anarchy (Just an Idea)

Out of boredom I have made a concept for a "4th" Spyro game following the original trilogy. Don't be afraid to post and whatnot with crits/comments/suggestions/whatever, it's only an idea, it most likely won't get turned into a fangame but it's a nice thought to entertain.


Spyro 4: The Amaranth Anarchy

In the Dragon Kingdom Spyro is getting a much needed rest after being harassed by the hatchling dragons. As he lounged on Turtle Beach with Sparx, the purple dragon was about to find himself in the throes of another adventure.

Meanwhile, in Sinopia, an uprising was in progress. The lands were in the heat of a civil war after the last ruling dictator was assassinated by Amaranth, the leader of the Xanadu, a once peaceful protest group turned dangerous criminal organization. When Amaranth replaced the previous dictator, he caused the lands to go into war with each other while trying to combat his minions at the same time, believing that if Amaranth can stage a take over of power, they can get one of their own to do the same. Thus creating the chaos in Sinopia.

A distress call was sent through a portal and coincidentally alerted the professor in his lab. No real information was to be found with the s.o.s. except that it came from Sinopia, and naturally, Spyro and his friends were sent through the portal to investigate the problem.

And so a colorful journey awaits.....



So far I've only come up with a Homeworld for Sinopia, but my tired lazy *bleep* will do the rest after some sleep:

Flavescent Bay - This beautiful bay was once a summer vacation spot for Sinopians. Now it serves as a battleground for naval ships.

137_Flavescent_Bay_1.jpg


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#2 May 15, 2010 7:04 AM

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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Great idea, i'd play it ( unless it had the graphics of ETD  roll  )


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#3 May 15, 2010 7:09 AM

riverhippo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

wasn't EtD Spyro 4?  I guess I think that because it is listed as one of the 6 games that are categorized under original series.  EtD's pathetic intro cutscene suggests that the Sorceress evil ways had just come to an end.

On the other hand...

It's not so uncommon for another realm "sinopia" to emerge into existence.  Does anyone else find it weird that by every other new spyro game you play, more and more worlds seemed to be discovered?  ("Other side of the world?" ~Spyro in YotD)


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#4 May 15, 2010 7:32 AM

Scarlett-Fear-Dragon
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

riverhippo wrote:

wasn't EtD Spyro 4?  I guess I think that because it is listed as one of the 6 games that are categorized under original series.  EtD's pathetic intro cutscene suggests that the Sorceress evil ways had just come to an end.

On the other hand...

It's not so uncommon for another realm "sinopia" to emerge into existence.  Does anyone else find it weird that by every other new spyro game you play, more and more worlds seemed to be discovered?  ("Other side of the world?" ~Spyro in YotD)

Yeah, I noticed that. I'd quite like Spyro to find more hubworlds within the realms he already knows of (like EtD) instead of finding a new realm altogether, which by now has got way too overused.


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#5 May 15, 2010 1:42 PM

Hurricos_McBreixo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Scarlett-Fear-Dragon wrote:
riverhippo wrote:

wasn't EtD Spyro 4?  I guess I think that because it is listed as one of the 6 games that are categorized under original series.  EtD's pathetic intro cutscene suggests that the Sorceress evil ways had just come to an end.

On the other hand...

It's not so uncommon for another realm "sinopia" to emerge into existence.  Does anyone else find it weird that by every other new spyro game you play, more and more worlds seemed to be discovered?  ("Other side of the world?" ~Spyro in YotD)

Yeah, I noticed that. I'd quite like Spyro to find more hubworlds within the realms he already knows of (like EtD) instead of finding a new realm altogether, which by now has got way too overused.


Overused? Explain please.


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#6 May 15, 2010 1:48 PM

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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Hurricos_McBreixo wrote:
Scarlett-Fear-Dragon wrote:
riverhippo wrote:

wasn't EtD Spyro 4?  I guess I think that because it is listed as one of the 6 games that are categorized under original series.  EtD's pathetic intro cutscene suggests that the Sorceress evil ways had just come to an end.

On the other hand...

It's not so uncommon for another realm "sinopia" to emerge into existence.  Does anyone else find it weird that by every other new spyro game you play, more and more worlds seemed to be discovered?  ("Other side of the world?" ~Spyro in YotD)

Yeah, I noticed that. I'd quite like Spyro to find more hubworlds within the realms he already knows of (like EtD) instead of finding a new realm altogether, which by now has got way too overused.


Overused? Explain please.

Where do I start? The fact that there is so much Spyro merchandise, games, etc.


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#7 May 15, 2010 2:23 PM

Clock-la
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Its good...but its to mutch like Tlos meats old spyro IMO.I think you might as well just set it in TLOS world because i think the old spyro world is more happy bunnies and eggs been taken, rather than uprising dictators in times of cival war...


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#8 May 15, 2010 2:40 PM

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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Apoc wrote:
Hurricos_McBreixo wrote:
Scarlett-Fear-Dragon wrote:

Yeah, I noticed that. I'd quite like Spyro to find more hubworlds within the realms he already knows of (like EtD) instead of finding a new realm altogether, which by now has got way too overused.


Overused? Explain please.

Where do I start? The fact that there is so much Spyro merchandise, games, etc.

I don't think that's what was meant by "overused" in this context. I read it as the concept of finding an entirely new realm every game being overused, not the franchise.

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#9 May 15, 2010 3:01 PM

Hurricos_McBreixo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Stormy wrote:
Apoc wrote:
Hurricos_McBreixo wrote:

Overused? Explain please.

Where do I start? The fact that there is so much Spyro merchandise, games, etc.

I don't think that's what was meant by "overused" in this context. I read it as the concept of finding an entirely new realm every game being overused, not the franchise.

Ah, I see. It wasn't really going to be a new realm, sorta. I was planning on Sinopia to be accessable via cave portal in one of the homeworlds from any of the three games. Then again, having only certain parts of Sinopia available through the other homeworlds would probably work nicely. (ex. Going through a tunnel under the Cloud Spires ledge in Sunrise Spring to get to a cluster of Sinopian worlds)


Also, until I start seeing bookbags and mugs, there can never be too much Spyro merchandise. xD


Its good...but its to mutch like Tlos meats old spyro IMO.I think you might as well just set it in TLOS world because i think the old spyro world is more happy bunnies and eggs been taken, rather than uprising dictators in times of cival war...


Actually, in Ripto's Rage, Ripto came along and took over Avalar, kicking out rulers of respective lands, which I suppose would be Moneybags considering we always see him getting tossed out just before Ripto changes the Avalar flags to his symbols.

Ripto I believe would be a good example of a dictator "uprising" Avalar's authority figures, therefore this idea is not so far fetched when you think about it.

(Funny how we never see the royal/authority/political figures thrown out in that game, just Moneybags, which brings up the question, who was Moneybags to the Avalarians? The Rich Bear who practically owned Avalar? A King? What is he??)


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#10 May 15, 2010 4:09 PM

Hurricos_McBreixo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Monotone Valley (homeworld) - A seemingly peaceful snow valley that was once a favored place for Sinopians to engage in Snowball Wars and Iceman Competitions.  Something doesn't feel right here. Better watch your step...

137_Monotone_Valley_1.jpg




Now recap back to Ripto's Rage where you were caught in between a "civil war" between the inhabitants of Zephyr and Breeze Harbor, this game is basically like that. You help the Sinopians fight, whether it's with each other or with Amaranth goons in exchange for information leading to the whereabouts of the dictator's generals, and ultimately, Amaranth himself.

The people in reality want to live without a dictator or anyone else governing them except for the appointed leader of their groups (similar to the way the Avalarians have lived amongst themselves before Ripto came along), and some will go out of their way to give Spyro an edge in boss battles, that is, if you can get them to like you.  Spyro can fight bosses himself of course, but every player likes to have a little leeway, and with the help of some Sinopians, that frustrating boss battle may not seem so daunting after all.

To keep in ties with the the previous game (YoTD), Sheila, Sgt. Byrd, Bentley, Agent 9 and even Hunter will be available as playable characters for certain levels, but if there's another player with you, they'll always be available for co-op play. When there's 2 people, action buttons will be available to to let you pick up and carry another player, but certain conditions will be made to accommodate this such as:

Hunter rides on Spyro's back and hover is disabled for Spyro (due to Hunter's weight, lol.)

Spyro rides on Hunter's back and Hunter cannot use his bow and arrows (due to Spyro being in the way of his quiver)

The player riding can hop off at anytime, even in mid-air. Double jump for the erstwhile rider would not be disabled after this, but hover will. Oh yea, speaking of which, all the characters will be able to hover in their own way.

Hunter will spin his bow like a helicopter to gain extra height.
Agent 9 will point his blaster downwards and use the force of it to get higher.
Sheila will kick her legs in the air as a last resort for height.
etc etc

Will post more later but tell me what you think about this post.

Edit: Sorry for the double post. I figured it'd be better to keep this one and the last one separate to make it easier for people to follow.


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#11 May 15, 2010 6:54 PM

riverhippo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

lol, do they have to ride on each other's back?

You helped me realize the similarities between LoS and Ripto's Rage.  With enough detail, Spyro 2's level personalities could have easily created an epic story.  Too bad they didn't go that direction.


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#12 May 15, 2010 7:33 PM

Clock-la
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Hurricos_McBreixo wrote:

Its good...but its to mutch like Tlos meats old spyro IMO.I think you might as well just set it in TLOS world because i think the old spyro world is more happy bunnies and eggs been taken, rather than uprising dictators in times of cival war...


Actually, in Ripto's Rage, Ripto came along and took over Avalar, kicking out rulers of respective lands, which I suppose would be Moneybags considering we always see him getting tossed out just before Ripto changes the Avalar flags to his symbols.

Ripto I believe would be a good example of a dictator "uprising" Avalar's authority figures, therefore this idea is not so far fetched when you think about it.

(Funny how we never see the royal/authority/political figures thrown out in that game, just Moneybags, which brings up the question, who was Moneybags to the Avalarians? The Rich Bear who practically owned Avalar? A King? What is he??)

Actually its the way you make it seem i mean I do like the plot but if it is in the old spyro world the diffrence was...

Ripto walked in and took over.

Im just saying thats the charm with the old games how a little guy who knows magic can just waltz in and take over XD

EDIT: Note. please don't see me as a grump im just saying XD


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#13 May 15, 2010 9:06 PM

riverhippo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Clock-la wrote:
Hurricos_McBreixo wrote:

Its good...but its to mutch like Tlos meats old spyro IMO.I think you might as well just set it in TLOS world because i think the old spyro world is more happy bunnies and eggs been taken, rather than uprising dictators in times of cival war...


Actually, in Ripto's Rage, Ripto came along and took over Avalar, kicking out rulers of respective lands, which I suppose would be Moneybags considering we always see him getting tossed out just before Ripto changes the Avalar flags to his symbols.

Ripto I believe would be a good example of a dictator "uprising" Avalar's authority figures, therefore this idea is not so far fetched when you think about it.

(Funny how we never see the royal/authority/political figures thrown out in that game, just Moneybags, which brings up the question, who was Moneybags to the Avalarians? The Rich Bear who practically owned Avalar? A King? What is he??)

Actually its the way you make it seem i mean I do like the plot but if it is in the old spyro world the diffrence was...

Ripto walked in and took over.

Im just saying thats the charm with the old games how a little guy who knows magic can just waltz in and take over XD

EDIT: Note. please don't see me as a grump im just saying XD

Oh, your a grump! lol   wink  j/k


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#14 May 16, 2010 8:03 AM

Hurricos_McBreixo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Clock-la wrote:
Hurricos_McBreixo wrote:

Its good...but its to mutch like Tlos meats old spyro IMO.I think you might as well just set it in TLOS world because i think the old spyro world is more happy bunnies and eggs been taken, rather than uprising dictators in times of cival war...


Actually, in Ripto's Rage, Ripto came along and took over Avalar, kicking out rulers of respective lands, which I suppose would be Moneybags considering we always see him getting tossed out just before Ripto changes the Avalar flags to his symbols.

Ripto I believe would be a good example of a dictator "uprising" Avalar's authority figures, therefore this idea is not so far fetched when you think about it.

(Funny how we never see the royal/authority/political figures thrown out in that game, just Moneybags, which brings up the question, who was Moneybags to the Avalarians? The Rich Bear who practically owned Avalar? A King? What is he??)

Actually its the way you make it seem i mean I do like the plot but if it is in the old spyro world the diffrence was...

Ripto walked in and took over.

Im just saying thats the charm with the old games how a little guy who knows magic can just waltz in and take over XD

EDIT: Note. please don't see me as a grump im just saying XD


Ok then: Amaranth came around and coerced the Xanadu with false promises then turned around and betrayed the leader.

As new leader of the Xanadu, he used their help to destroy the "dictator" of Sinopia, Grand General Rufous, and win over the inhabitants with promises of peace.

NOW as basically ruler of Sinopia and it's sub-bosses, he staged a fake assassination attempt on himself to convince the people that a group amongst them is trying to destroy him and return things to the way they were, causing the people to treat each other with mistrust until it escalated into a "civil war".

He sent his minions to engage the citizens to "keep the peace" when what he really wanted was to keep an eye on the people and make them fear him, knowing full well that if he could pull off a take over, someone else may try it as well.


So to summarize: Amaranth kills Xanadu leader and takes Xanadu. Amaranth kills Grand General Rufous and takes Sinopia. Amaranth kills the trust the people have amongst themselves, but he has not taken anything.....yet.

Don't worry, he has a greater agenda for all this besides making the lives of others miserable tongue.


He walks in and takes things as well, it's just that his plans have steps to them instead of just winging it.


Amaranth's basically looks like a person who could be trusted with his bright smiles, cheery grins and candor. But his personality is cold and cruel behind false smiles. Basically like a Flytrap Plant that lures in unsuspecting insects with it's sweet smell and pretty colors to their painful and horrifying doom.
His species is lynx, and he has green eyes (which gives double meaning to when people call him The One With Gems For Eyes [the other meaning of course is for his greed].



riverhippo wrote:

lol, do they have to ride on each other's back?

You helped me realize the similarities between LoS and Ripto's Rage. With enough detail, Spyro 2's level personalities could have easily created an epic story. Too bad they didn't go that direction.

Similarities?? I'm not sure if I like the sound of that. Please explain.

As for epic story, a game/story/etc does not need to have detail for every little thing to make it epic, there's a little bad thing called overkill which makes it hard for people to enjoy the game/story/etc. when it occurs.  Spyro 2 was fine in terms of the level npcs, I believe though that too much detail leaves too little for the imagination. If I ever got around to making a dialog script for this fangame's npcs, I'd try my best to leave some things for the player to think about rather than set everything in concrete.

If you can't use your imagination in a videogame, then why bother playing?

Not saying that more detail is a bad thing, but why complicate things when things already seem fine with it's simplicity?


As for the riding on the backs thing, I guess being carried around by the arms/whatever of the other player's character could work too. It's just that I planned for this to activate also a sort of Dual Attack kind of thing, where both characters will perform an attack that can only be done when they are together. But this idea is still in the works, so nothing is impossible. big_smile


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#15 May 16, 2010 1:49 PM

riverhippo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Well I actually haven't played any of the LoS games yet, but I am aware of its darker and more cinematic storyline.  I was simply saying that Ripto's Rage has the potential to contain a very complex storyline among the avalarians that can relate with the conflicts that arise in LoS, whatever they may be.  RR has a potential to be a dark story in which the avalarians set aside their differences to benifit the common good of Avalar, a lesson learned if you wanna call it.  Isomniac let Spyro take care of everything single-handedly.  Perhaps a realistic more political approach to the RR storyline would not only be more believable, but more enjoyqable to watch unfold.


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#16 May 17, 2010 3:14 AM

Hurricos_McBreixo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

IMO, politics should stay out of video games. Why would you need politics to make anything enjoyable? As much as I hate/abhor/dislike-with-a-passion the LOS series, I see no political references made in there whatsoever.

If you, or anyone else happens to find any link to politics in any of the Spyro games, please, by all means, prove me wrong.

THIS dreamed-up fangame however, is not trying to hold any sort of politics in it. It's not uncommon for videogame villians to be tyrannical dictators you know, but maybe I should've worded everything better when I was trying to explain how Amaranth got his power over the Sinopians.


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#17 May 17, 2010 3:16 PM

Clock-la
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Hurricos_McBreixo wrote:

IMO, politics should stay out of video games. Why would you need politics to make anything enjoyable? As much as I hate/abhor/dislike-with-a-passion the LOS series, I see no political references made in there whatsoever.

If you, or anyone else happens to find any link to politics in any of the Spyro games, please, by all means, prove me wrong.

THIS dreamed-up fangame however, is not trying to hold any sort of politics in it. It's not uncommon for videogame villians to be tyrannical dictators you know, but maybe I should've worded everything better when I was trying to explain how Amaranth got his power over the Sinopians.

Thats what im saying.

Ok basilcy i do like your plot but it seems to dark for the old spyro universe witch is why it would be more suted in TLOS


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#18 May 17, 2010 8:37 PM

riverhippo
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Re: Spyro 4: The Amaranth Anarchy (Just an Idea)

Again I have yet to play LoS.  So I don't know details of the storyline.

All I know is that there seems to be elements of deeper situations than "good vs. evil" in LoS than in the originals.  Politics isn't good, but a flat good vs. evil cliche can sometimes be boring too.  A good example of a good game that has poltical backstory is Jak 2.


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