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#1 Oct 04, 2007 12:27 AM
- DragonFireOKN
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Challenging
This is much harder than ANB so far, who else thinks so, I still havent quite figured out the first level yet! The battles are hard BTW.
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#2 Oct 04, 2007 1:20 AM
- dragon protector x
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Re: Challenging
BTW? Whats that?
I am a starting artist and video editor.
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#3 Oct 04, 2007 1:22 AM
- Cynder Fan
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Re: Challenging
Wow, that's good to hear. Hopefully it'll have more puzzles and less battling than the first one.
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#4 Oct 04, 2007 1:24 AM
- dragon protector x
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Re: Challenging
you guys talking about about The Eternal night? If you are what consell you playing on? if its the ps2 im sad cuse then iv missed the release of the ps2 version
I am a starting artist and video editor.
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#5 Oct 04, 2007 1:29 AM
- Cynder Fan
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Re: Challenging
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#6 Oct 04, 2007 2:14 AM
- Shyro
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Re: Challenging
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#7 Oct 04, 2007 12:52 PM
- Zekira Drake
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Re: Challenging
...OK this thread actually made me think the thread maker had the game already!
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#8 Oct 04, 2007 8:21 PM
- SpyroGirl101
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Re: Challenging
He does, the PS2 version!
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#9 Oct 04, 2007 9:38 PM
- Razz
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Re: Challenging
So the PS2 version is out? Amazon said it wouldn't be shipped until the 9th, Target doesn't have it, and Wal-Mart isn't listing it either. I'm confused...
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#10 Oct 04, 2007 10:27 PM
- EternalNight
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Re: Challenging
Well, some areas close to where the game is being made to sent out to the public will receive it early (I think). Maybe they ordered copies and they will arrive at a later time?
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#11 Oct 05, 2007 1:06 AM
- DragonFireOKN
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Re: Challenging
I own the game, it came out oct.3 for ps2 in virginia. It has TONS of battles and they made me almost want to chuck my controler out the window.
SPOILERS! not many though just the beginning.
I havent even got inside the dragon temple yet after the attack and Cynder dumps spyro.
End spoilers.
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#12 Oct 05, 2007 2:35 PM
- Zekira Drake
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Re: Challenging
OH *bleep*. HAVE TO BUY. NOW!
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#13 Dec 12, 2007 6:58 AM
- cynderfan
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Re: Challenging
its alot harder and i thoght it was gonna be easy lie anb <_<
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#14 Dec 12, 2007 9:27 AM
- ratchet
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Re: Challenging
I hope its harder, ANB was so sinch it was too easy... and boring
I hope we actually see some platforming this time and i dont just mean stupid puzzles and jumping
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#15 Dec 12, 2007 9:38 AM
- Pip
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Re: Challenging
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#16 Dec 12, 2007 11:09 AM
- ratchet
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Re: Challenging
Well i liked Spyro 3, and when i say "stupid" i mean blandly going around pushing 3 buttons to open a door (its not really a puzzle) or shoving something somewhere (bores me to hell), we didn't see any of that in spyro 3 neither did we see much jumping (because he can glide ^^) and the jumping part is one of the reasons why i hate mario and love R&C and spyro platformers.
Crash involves alot of jumping too but the numerous colours, creatures and enemies just make it really fun, and it isn't as annoying as mario
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#17 Dec 12, 2007 11:44 AM
- Pip
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Re: Challenging
Definition of the platformgame genre:
"Platform game, or platformer, is a video game genre characterized by jumping to and from suspended platforms or over obstacles. It must be possible to control these jumps and to fall from platforms or miss jumps. The most common unifying element to these games is a jump button; other jump mechanics include swinging from extendable arms, as in Ristar or Bionic Commando, or bouncing from springboards or trampolines, as in Alpha Waves. Games where jumping is automated completely, such as The Legend of Zelda: Ocarina of Time, fall outside of the genre."
So as you can se.. jumping and platforming are two things, you cannot seperate.
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#18 Dec 13, 2007 6:16 AM
- ratchet
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Re: Challenging
So your saying Spyro 3 wasn't a platformer? well i get it when you say platform-er but really Spyro 3 didn't evolve much jumping. THeres really no where else you can put spyro 3. PS: Super Mario 64 wasn't all about jumping neither, it played a major role but wasn't all it
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#19 Dec 13, 2007 8:25 AM
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Re: Challenging
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#20 Dec 13, 2007 9:55 AM
- ratchet
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Re: Challenging
I think your trying to say that TLOS was a platform game because it had jumping.
well anyhow, i'd like it see different types of enemies, better puzzles, powerups, more playable characters, alot more levels but not as long (but bigger) and more variable (In ANB its practically the same things over and over again... i know a level has to stay on a spacific theme but maybe a bit more varient of that theme and twisting an turning of that theme would be nice), level where we can really glide and explore (none of this linear stuff), more creative bosses, a choice betwwen levels (none of this level after level stuff, its boring)co-op and MORE COLOURFUL...
I got a bit carried way, its good that i stopped before i got into the music and story, i hope all of these things have improved in TEN or if not TEN in the 3rd game
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#21 Dec 24, 2007 7:18 AM
- frisby
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Re: Challenging
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#22 Dec 24, 2007 7:50 AM
- ratchet
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Re: Challenging
WAit, Wikipedia says ANB was an action, not a platformer, no wonder i hated it so much.
Owell, Action games are boring so therefore, TLOS is boring
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#23 Dec 24, 2007 12:42 PM
- Pip
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Re: Challenging
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#24 Dec 25, 2007 7:30 AM
- ratchet
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Re: Challenging
Alright, this argument is pointless, sorry for starting it...i think.
Anyhow, i'll try TEN tommorow to see if its challenging
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#25 Dec 25, 2007 1:42 PM
- Pip
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Re: Challenging
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