Welcome to Spyro the Dragon Forums!

You are not logged in.

#1 Jun 27, 2014 2:20 AM

spyroyo
Member
Registered: Nov 24, 2013
Posts: 16
Gems: 0

Something I thought about......

Since we all know by now that it is extremely unlikely that Insomniac will ever negotiate the rights to Spyro with Activision seeing they clearly don't care about the series anymore, what if Alex Hastings released the game engine he developed to create the original 3 games for commercial use or even free?

In the video Hastings states, "The engine to draw the environments has broken down into 7 different little renders that work on different levels of detail of the environment to try to keep the fact that would be 10,000 of different polygons into something more manageable."

Personally, I think this would be something nice to release to the nostalgic developers out there who want to develop fan games similar to the original series on the ps1 for nonprofit and recreational use. Furthermore, if developers had access to this engine it would provide them with ease in the process of creating the game.

What is your perspective on this??

Offline

#2 Jun 27, 2014 8:02 AM

NeoReaper
Member
From: United Kingdom
Registered: Aug 30, 2013
Posts: 536
Gems: 0
Gender: Male

Re: Something I thought about......

People may disagree but because of technology in the new game engines and Hardware there will be no use or very little since the Engine does not store the game itself, just the means of making it. (A lot of hardware past 2012~ including console hardware removed the means of rendering the old way Spyro used to.) The only reason we can play it today is by Game Emulators and Glide wrappers which both CONVERT the original way of processing into something GPU's today understand without breaking down and dieing of a mental attack(Mis-interpreting instructions). Plus, if you really wanted the game to look like the original I think Unity can do this if you get very simple models to use and Unity works with most if not all hardware of today.

Last edited by NeoReaper (Jun 27, 2014 8:02 AM)


-Intel I7 4770k 4.5Ghz / Phanteks U-Type Black    -Vengeance (Hynix) 16Gb 1600Mhz   -Kingston SSDNow M.2 / 2TB Seagate Constellation
-Asus Intel Z97-P    -Zalman z11 Plus Case    -Windows 10 Insider Edition    -XFX R9 280X 3GB

Offline

#3 Jun 27, 2014 5:52 PM

Paranoia
Moderator
Award: contest mod
From: Minnesota
Registered: Jun 03, 2006
Posts: 4,346
Gems: 136
Birthday: 6 February
Gender: Male
Website

Re: Something I thought about......

Yeah, I don't think the real way to recapture the magic of the Spyro trilogy would be to regress back to the old technology, but rather use more updated development techniques, but with similar art direction and gameplay. Though it might be kind of cool (and probably less costly) to keep the same graphical fidelity as the old Playstation.

Just talking about this makes me really want an HD remake of Spyro 1-3 though.

Offline

#4 Jun 27, 2014 8:17 PM

LocoGuy107
Banned
From: Spyro'sNotDeadFricklandersIs
Registered: Apr 28, 2014
Posts: 661
Gems: 0

Re: Something I thought about......

Oh, I'd like this. I'd definitely like this. All we need to do is to raise the bar of the polygons, make them finer, and we're all set!


Ban reason: No explanation necessary
wqeFWU.png X5zIle.png
Tl8GK3.png mQ5vJ3.png (CoD)

Offline

#5 Jun 28, 2014 9:17 AM

NeoReaper
Member
From: United Kingdom
Registered: Aug 30, 2013
Posts: 536
Gems: 0
Gender: Male

Re: Something I thought about......

LocoGuy107 wrote:

Oh, I'd like this. I'd definitely like this. All we need to do is to raise the bar of the polygons, make them finer, and we're all set!

Nope, Hardware today interprets the old ways differently like if you ever installed Croc (PS1 game and made for PC for the old voodoo cards) You will clearly see the colours and textures completely screwed on MOST GPU's since they are sitting there going "what da hell is this program trying to tell me?". If a new game was to be made it will have to use Directx 8 (or 7 on 2012 hardware) or newer. Or they can use OpenGL which is easier to use since most to all hardware (Even consoles as I read someone forced homebrew to use the GL side of an PS4s GPU).


-Intel I7 4770k 4.5Ghz / Phanteks U-Type Black    -Vengeance (Hynix) 16Gb 1600Mhz   -Kingston SSDNow M.2 / 2TB Seagate Constellation
-Asus Intel Z97-P    -Zalman z11 Plus Case    -Windows 10 Insider Edition    -XFX R9 280X 3GB

Offline

#6 Jun 28, 2014 3:06 PM

RangerOfIthilien
Member
From: Illinois
Registered: May 12, 2010
Posts: 5,025
Gems: -495
Birthday: 30 March
Age: 33 years old
Gender: Male

Re: Something I thought about......

Yeah, if it were as simple as adjusting a slider, all companies would be doing HD remakes of their classic games and they'd only need to assign a single a developer to work on it for 8 hours, 16 tops.


Chessmaster
Level 67

Offline

Board footer

Powered by FluxBB