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#1 Apr 28, 2015 7:53 PM
- s-h-a-d-0-w
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Spyro game 2D in Unity. University project.
Last edited by s-h-a-d-0-w (May 17, 2015 10:31 PM)
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#2 Apr 29, 2015 7:12 AM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
Last edited by s-h-a-d-0-w (May 04, 2015 8:17 AM)
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#3 Apr 29, 2015 1:58 PM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
Over 60 views but yet no comments or replies. Either the forum is dead and bots are viewing this OR people just dont register, OR.. people aren't really talkative here.
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#4 Apr 29, 2015 2:24 PM
- Stormy
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Re: Spyro game 2D in Unity. University project.
Hi, I noticed you posted three times in a row. Please don't do this and just wait for people to respond. This isn't a forum where you're going to get instant replies as we don't have hundreds of active members. Thanks for understanding.
That said, this is looking good so far. Hopefully you can find someone for the sprite designs.
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#5 Apr 29, 2015 8:36 PM
- Gekoncze
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Re: Spyro game 2D in Unity. University project.
Looks good I'm sorry I can't help much now, uni is getting me with a lot of work. I don't even have time to work on the forum fan game D:
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#6 Apr 30, 2015 6:21 AM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
Thanks guys.
Alright so what I've done so far is:
- Completely remade the way that Bomb works. Now bomb does not explode instantly if Spyro's collider collides with it. Now spyro has to set it on fire with his fire breath, then it takes 1.5 second to detonate and then comes the explosion. Explosion also damages enemies. When I add charge, Spyro will be able to trigger bomb's explosion timer and then toss it forward with his charge attack. It will be useful for big enemies or creates that cannot be opened with charge nor fire breath.
Last edited by s-h-a-d-0-w (Apr 30, 2015 6:23 AM)
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#7 Apr 30, 2015 8:06 PM
- thetruefan
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Re: Spyro game 2D in Unity. University project.
Looks amazing. Keep it up!
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#8 May 01, 2015 9:55 PM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
void OnTriggerEnter2D(Collider2D col){
//Debug.Log("OnTriggerEnter2D collision name = " + col.gameObject.name);
/*for (int i = 0; i < gems.Length; i++) {
if (col.gameObject.name == gems[i]) {*/
switch (col.gameObject.name) {
case "Gem_1":
//Instantiate (gameObject.GetComponent("Gem_collected_1_anim"), new Vector3 (transform.position.x, transform.position.y, 0f), Quaternion.identity);
//Rigidbody gem_1a = (Rigidbody) Instantiate(Gem_colleted_1_anim, transform.position, transform.rotation);
target = GameObject.Find("Gem_colleted_1_anim");
Instantiate(target, new Vector3(transform.position.x,transform.position.y, 0f), Quaternion.identity);
ToDestroy = true;
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#9 May 03, 2015 4:24 PM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
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#10 May 07, 2015 7:53 AM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
So far didn't do as much. So far I did add a huge robot that punches spyro if he comes close, also that robot walks from one place to another, then randomly stops and walks again. Next things I will do is a turret enemy, then/before that a death animation, then fully functional charge and after that I can start making a basic level with all these features.
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#11 May 07, 2015 7:54 AM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
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#12 May 07, 2015 4:53 PM
- Paranoia
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Re: Spyro game 2D in Unity. University project.
In the future, please just edit your post instead of double, triple, or quadruple posting. Thanks
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#13 May 09, 2015 8:06 PM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
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#14 May 10, 2015 6:44 PM
- Slvr99
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Re: Spyro game 2D in Unity. University project.
target = GameObject.Find("Gem_colleted_1_anim");
Last edited by Slvr99 (May 10, 2015 6:47 PM)
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#15 May 10, 2015 8:33 PM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
target = GameObject.Find("Gem_colleted_1_anim");
Last edited by s-h-a-d-0-w (May 10, 2015 9:04 PM)
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#16 May 16, 2015 5:36 PM
- s-h-a-d-0-w
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Re: Spyro game 2D in Unity. University project.
Oh wow, you can add gifs here too.
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#17 Jun 13, 2015 11:20 AM
- CrystalFissure
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Re: Spyro game 2D in Unity. University project.
Looking solid so far.
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#18 Dec 22, 2015 5:40 PM
- Bryman04
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Re: Spyro game 2D in Unity. University project.
I didn't know Unity could do this. Is that the Legend of Spyro spyro sprite? and this looks like a classic spyro adventure, so this is pretty neat.
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#19 Mar 30, 2016 4:40 AM
- CrystalFissure
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Re: Spyro game 2D in Unity. University project.
Any updates for this game?
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