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#1 Apr 26, 2010 12:08 AM
- Spyro1,2,3ftw
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why were the bosses so EZ -_-
toasty, dr shemp, blowhard, metal head, jacques, and gnasty gnorc was just to EZ can some1 explan Y??
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#2 Apr 26, 2010 1:33 AM
- Apoc
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Re: why were the bosses so EZ -_-
Child friendly game, do the math
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#3 Apr 26, 2010 4:01 AM
- Spyro1,2,3ftw
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Re: why were the bosses so EZ -_-
k i think spike from 3 was the hardest it took me 4ever 2 beet him wen i was younger hes my fav
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#4 Apr 26, 2010 1:43 PM
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Re: why were the bosses so EZ -_-
I don't think a lot of games had difficult bosses back then. It was much more common for them to just take a few hits. As games started to evolve and change, the bosses got tougher.
I don't know if it has anything to do with it being "child friendly;" the next two were also child friendly, and the bosses were significantly harder.
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#5 Apr 27, 2010 3:14 PM
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Re: why were the bosses so EZ -_-
Maybe they made them too easy inadvertently, seeing as it was the first game. You're always gonna have problems the first time round
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#6 Apr 27, 2010 6:30 PM
- MrXLink
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Re: why were the bosses so EZ -_-
Mweh, don't think so. I think they weren't really meant as "bosses", but as levels with a more difficult enemy. After all, I think every Spyro level of S1 was meant to be of equal length.
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#7 Apr 27, 2010 6:32 PM
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Re: why were the bosses so EZ -_-
Some actually felt longer than others
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#8 Apr 27, 2010 7:05 PM
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Re: why were the bosses so EZ -_-
i thought blowhard was pretty long (not THAT long but yeh)
|....__----------- ||",",","::::::=="-▒▓▓█D
|_---"""/_/-'"""___ _____.=/
.....), ---.(_(__) /
....// (..) )----
...//___//
..//___// ......................._
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#9 May 10, 2010 2:40 AM
- Keby
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Re: why were the bosses so EZ -_-
Not only was it a child-friendly game, but the bosses were entire levels. So I guess that just meant the whole level was considered a boss, rather than the individual creature-thing.
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#10 May 10, 2010 3:13 AM
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Re: why were the bosses so EZ -_-
this post is kinda old
|....__----------- ||",",","::::::=="-▒▓▓█D
|_---"""/_/-'"""___ _____.=/
.....), ---.(_(__) /
....// (..) )----
...//___//
..//___// ......................._
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#11 May 10, 2010 1:40 PM
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Re: why were the bosses so EZ -_-
Just like in the last two where you said this, two weeks isn't too old to be posted in as long as there's something relevant to add.
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#12 May 10, 2010 10:34 PM
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Re: why were the bosses so EZ -_-
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#13 Jul 08, 2010 10:11 PM
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Re: why were the bosses so EZ -_-
The bosses actually got easier as the game went on... Gnorc is just a coward and hard to get to, so... but like Apoc said, child-friendly game (which I can NOW beat in just a little over six or seven hours... I like to search everywhere instead of rushing through the game).
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#14 Aug 08, 2014 1:30 AM
- Attackfrog277
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Re: why were the bosses so EZ -_-
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