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#1 Jun 26, 2015 12:25 AM
- Slvr99
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New Spyro fangame being developed in Unity following the originals
Last edited by Slvr99 (Jul 06, 2015 9:43 PM)
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#2 Jun 26, 2015 12:31 AM
- 36IStillLikeSpyro36
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Re: New Spyro fangame being developed in Unity following the originals
it sounds like it could be cool! looking forward to seeing more.
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#3 Jun 26, 2015 8:52 AM
- CuttingEdge
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Re: New Spyro fangame being developed in Unity following the originals
Never ask what I'd do for a klondike bar. No one wants to go down that road.
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#4 Jun 26, 2015 7:29 PM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
Tech demo is now downloadable! I'm not sure when I want to start the challenge, but at least you guys can try it out now.
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#5 Jun 26, 2015 7:51 PM
- Waffled
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Re: New Spyro fangame being developed in Unity following the originals
I got all 300 gems in 8 minutes 30 seconds exactly. Looks good so far. Controls are responsive. I wonder what the game looks like now
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#6 Jun 26, 2015 7:57 PM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
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#7 Jun 26, 2015 8:20 PM
- Waffled
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Re: New Spyro fangame being developed in Unity following the originals
I couldn't figure out how to get that purple gem on top of the white box until I figured out <ctrl> makes you hover
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#8 Jun 26, 2015 8:25 PM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
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#9 Jun 26, 2015 9:07 PM
- CuttingEdge
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Re: New Spyro fangame being developed in Unity following the originals
Never ask what I'd do for a klondike bar. No one wants to go down that road.
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#10 Jul 06, 2015 9:45 PM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
New showcase video added! It's available in 60FPS so you can soak in the smoothness of the game! That video shows current progress as of July 4th.
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#11 Sep 14, 2015 11:59 PM
- Spyromaniac1
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Re: New Spyro fangame being developed in Unity following the originals
I have a idea for a level. You know the cut level Enchanted Forest in Spyro Enter the Dragonfly? How about you try to make the level and make Scottish Foxes like what was intended.
But you don't have to if you want.
Also is there going to be voice acting?
Its just a float you scaredy cat.
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#12 Dec 20, 2015 8:18 PM
- Bryman04
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Re: New Spyro fangame being developed in Unity following the originals
I very much look forward to seeing this game, and have so many ideas to share.
One idea for Spyro 4: Enter the Dragonfly, is that the castle door that Spyro starts the game in front of could be a hub with portals to other worlds.
I mean, your doing an excellent job with Ripto's Return. I can't wait to get my hands on the final version, I appreciate your hard work. Your the only person I know who knows so much about Enter the Dragonfly and loves it dearly. It's one of my most favorite Spyro games ever as well as my first. I have the Gamecube version and think that if Universal had let the developers finish it, instead of rushing it, it surely would have been better than Spyro: Year of the Dragon. Keep up the good work, and if you don't mind, I'd like to help on the project by uploading my ideas. I've literally dreamed about stuff that I'd love to see in this game, because it just feels so unfinished.
Sorry about the wall of text. .
Last edited by Bryman04 (Dec 22, 2015 7:02 PM)
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#13 Dec 23, 2015 9:46 PM
- Bryman04
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Re: New Spyro fangame being developed in Unity following the originals
Another idea I've got, is that the dragonflies should come toward you early on in the game, and when you collect more of them, your breath abilities should go farther, and then later in the game the dragonflies should run away to add challenge. Most people hate how early in the game, the dragonflies run away from you, when your breath doesn't go far, so you have to chase them down.
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#14 Dec 23, 2015 10:34 PM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
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#15 Dec 24, 2015 4:44 AM
- Bryman04
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Re: New Spyro fangame being developed in Unity following the originals
What if there was a level buildup before the fight with Ripto? In my opinion I thought it was quite anti-climatic, but I'm not saying you have to. I'm sure you got alot of work on your hands.
Or a three part battle? Using that invinability powerup in the volcano level to dash across to another arena that Ripto teleports to, and then a bridge that crumbles before the final battle.
that would be so exciting.
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#16 Dec 25, 2015 5:50 AM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
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#17 Dec 25, 2015 3:44 PM
- Bryman04
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Re: New Spyro fangame being developed in Unity following the originals
:I ok.
can't wait for the final game!
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#18 Dec 29, 2015 4:04 PM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
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#19 Feb 11, 2016 9:13 PM
- Bryman04
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Re: New Spyro fangame being developed in Unity following the originals
Last edited by Bryman04 (Feb 11, 2016 9:15 PM)
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#20 Feb 14, 2016 4:27 PM
- Slvr99
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Re: New Spyro fangame being developed in Unity following the originals
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#21 Feb 16, 2016 9:46 PM
- Abrodos
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Re: New Spyro fangame being developed in Unity following the originals
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#22 Feb 17, 2016 1:04 AM
- Bryman04
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Re: New Spyro fangame being developed in Unity following the originals
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#23 Feb 18, 2016 2:29 AM
- 1Toonhead
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Re: New Spyro fangame being developed in Unity following the originals
This is soooo cool. I've got the demo, managed a 3 min 36 sec. This has brought back hope for the real fans. I can't wait for it to be finished.
Where's Gnasty Gnorc, I'll torch him!!!!
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#24 Mar 30, 2016 4:42 AM
- CrystalFissure
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Re: New Spyro fangame being developed in Unity following the originals
Hope to see more soon!
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#25 Apr 07, 2016 6:55 PM
- CuttingEdge
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Re: New Spyro fangame being developed in Unity following the originals
^ This! Do you have any newsletter in case someone might want updates on progress?
Never ask what I'd do for a klondike bar. No one wants to go down that road.
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